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Mathematics, 17.05.2021 14:50 Adreanna1018

In Maysa's video game, she receives a treasure box for completing a mission. Each treasure box gives Maysa a special item. Every treasure box has a 27% chance of having an antidote, a 56% chance of having a crystal, and a 17% chance of having fairy dust.
Maysa wants to simulate what could happen for the next ten treasure boxes.
So for each treasure box, she generates a random whole number from 1 to 100.
x
5
?
(a) What is a range of values that Maysa can use to represent a treasure box having a crystal?
| to |
(b) Here is Maysa's simulation.
Treasure box 1 2 3 4
6 7 8 9 10
Random number 55 43 3 59 73 75 89 16 48
3
4
5
96
Using your answer in part (a), find the percentage of the 10 simulated treasure boxes that had
a crystal
1%

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Answers: 1

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