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A programmer is debugging a puzzle game they have just created as they test the game they enter inputs that they know to be incorrect is this a good strategy for debugging a game . A. No, because entering the wrong answers is not likely to test the game's limits.

B. Yes, because entering the wrong answers can help uncover errors that were overlooked.

C. No, because players are less likely to notice errors when they enter wrong answers.

D. No, because errors in correct answers are the most likely to be overlooked

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