subject
Computers and Technology, 12.12.2021 20:40 tess92

What Body Type is appropriate for an impassible wall tile in a 2D Unity game? Solid

Static

Immobile

Grounded

ansver
Answers: 2

Another question on Computers and Technology

question
Computers and Technology, 22.06.2019 12:10
1. declare a constant named cents_per_pound and initialize with 25. 2. get the shipping weight from user input storing the weight into shipweightpounds. 3. using flat_fee_cents and cents_per_pound constants, assign shipcostcents with the cost of shipping a package weighing shipweightpounds.
Answers: 2
question
Computers and Technology, 22.06.2019 22:10
Asequential circuit contains a register of four flip-flops. initially a binary number n (0000 ≤ n ≤ 1100) is stored in the flip-flops. after a single clock pulse is applied to the circuit, the register should contain n + 0011. in other words, the function of the sequential circuit is to add 3 to the contents of a 4-bit register. design and implement this circuit using j-k flip-flops.
Answers: 1
question
Computers and Technology, 22.06.2019 22:40
When you type the pwd command, you notice that your current location on the linux filesystem is the /usr/local directory. answer the following questions, assuming that your current directory is /usr/local for each question. a. which command could you use to change to the /usr directory using an absolute pathname? b. which command could you use to change to the /usr directory using a relative pathname? c. which command could you use to change to the /usr/local/share/info directory using an absolute pathname? d. which command could you use to change to the /usr/local/share/info directory using a relative pathname? e. which command could you use to change to the /etc directory using an absolute pathname? f. which command could you use to change to the /etc directory using a relative pathname?
Answers: 3
question
Computers and Technology, 23.06.2019 03:10
Acomputer has a two-level cache. suppose that 60% of the memory references hit on the first level cache, 35% hit on the second level, and 5% miss. the access times are 5 nsec, 15 nsec, and 60 nsec, respectively, where the times for the level 2 cache and memory start counting at the moment it is known that they are needed (e.g., a level 2 cache access does not even start until the level 1 cache miss occurs). what is the average access time?
Answers: 1
You know the right answer?
What Body Type is appropriate for an impassible wall tile in a 2D Unity game? Solid

St...
Questions
question
Biology, 29.08.2019 19:30
Questions on the website: 13722361