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Using complete sentences post a detailed response to the following. One controversial aspect of non-indie gaming is the level of influence publishers have over game development. What are some of the strengths of having a publisher with a lot of influence over a game's development? What are some of the drawbacks? Do you think publishers have too much, too little, or just the right amount of influence over game development (and through it, the gaming industry as a whole)? Defend your answer.

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