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Compare and contrast the game mechanics that would be needed in two different game genres. For example, how would the game mechanics for an adventure game be similar/different from a trivia game? You may choose any two genres to compare/contrast; give specific examples of what game mechanics would be similar and which would be different. Imagine that you have been asked to write one to two sentences describing the purpose of an action game and of a trivia game. Write the purpose for each game. Then explain whether the purpose of each game was heavily dependent on the game genre or not.
What are some of the benefits and drawbacks for each of the player states? Are there any genres of games that require one player state over another? Why? Explain.
How does a game’s genre impact the gameplay style? Do certain genres require specific gameplay styles? Evaluate and explain the impact the genre has on gameplay style and provide specific examples to support your answer.
What are the main differences between the user interface and the user experience? How are they dependent on each other?

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