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Computers and Technology, 22.06.2019 06:00
Write a program that uses a widgetviewer object to do the following: generate two random integers between 1 and 9 (inclusive). name one of them x, the other y. display them to the user using jlabel objects. create a jlabel object displaying the text "enter an operation number." create a jtextfield for the user's input. create a jbutton displaying the text "press here when you've entered your operation." use addandwait to add it to the widgetviewer object. when the user clicks the jbutton, evaluate operation in the following order to determine the one and only mathematical operation to perform on x and y. use a jlabel to display the result. if operation is between 1 and 10 inclusive, add x and y. if operation is evenly divisible by 4, subtract y from x. if operation is evenly divisible by 5, use integer division to divide y into x. if operation is an even number, use floating point division to divide y into x. if none of the other tests on operation apply, multiply x and y. note: operation can be negative or zero.
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Computers and Technology, 23.06.2019 15:30
Write a program in plp assembly that counts up by one starting from zero (or one) inside a loop and writes this value to the leds every time the value is increased. the memory address of the leds is 0xf0200000. the table below shows the meaning and an example usage of the instructions covered in the video, plp instructions for project 1. instruction example usage meaning load immediate li $t0, 8 register $t0 is set to the value, 8. store word sw $t2, 0($t1) the value in register $t1 is used as the memory address. the value in register $t2 is copied into this memory address. add addiu $t4, $t3, 29 register $t4 is assigned the sum of 29 and the value in register $t3. jump j your_label_name the program jumps to the line following the label, "your_label_name: ". label your label name: defines a label called "your_label_name: " that can be jumped to
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Computers and Technology, 23.06.2019 15:30
The processing of data in a computer involves the interplay between its various hardware components.
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Computers and Technology, 24.06.2019 02:10
Which sentences describe the things you need to ensure while creating a sketch and a drawing? while an artistic or creative drawing is a creative expression, a technical drawing is an informative expression. you need to create accurate and neat drawings to convey accurate information. a technical drawing clearly conveys its meaning or information, and does not leave room for interpretation maintain a good speed while creating drawings
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