Where can audiovisual technology and materials be found? (Select all that apply.)
in schools
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Computers and Technology, 26.10.2020 02:40 SandyRiverty
Where can audiovisual technology and materials be found? (Select all that apply.)
in schools
in the family home
in businesses
on the Internet
Answers: 3
Computers and Technology, 22.06.2019 02:30
Write a program that takes in 3 inputs [players (int type), expected game time (double type), team (char type)] and calculates actual game time (double) based on the following conditions: if the number of players or the expected game time is less than or equal to zero, it should output wrong input if the number of players is greater than 0 and less than or equal to 6 and if they are on the â€r’ or â€r’ team, their game time will be 10% faster. and if they are on the â€b’ or â€b’ team, their game time will be 15% faster. and if they are on the â€y’ or â€y’ team, their game time will be 20% faster. and if they are on any other team, they will play 0% faster. if the number of players is greater than 6 but less than or equal to 12 and if they are on the â€r’ or â€r’ team, their game time will be 20% faster. and if they are on the â€b’ or â€b’ team, their game time will be 25% faster. and if they are on the â€y’ or â€y’ team their game time will be 30% faster. and if they are on any other team, they will play 0% faster. if the number of players is greater than 12 but less than or equal to 18 and if they are on the â€r’ or â€r’ team, their game time will be 30% faster. and if they are on the â€b’ or â€b’ team, their game time will be 35% faster. and if they are on the â€y’ or â€y’ team, their game time will
Answers: 2
Computers and Technology, 22.06.2019 19:00
The fourth generation of computers emerged between 1970s and 1980s. which technological advancement brought about this generation of computers? which computer architecture was used most in this generation?
Answers: 3
Computers and Technology, 23.06.2019 10:00
Install and use wireshark program ( send back screen shots and other vital information) case project 3-2: decode a tcp segment in a wireshark capture in this chapter, you walked through tcp segment to interpret the data included in its header. in this project, you use wireshark to capture your own http messafes, examine the tcp headers, and practice interpreting the data you'll find there. 1. open wireshark and snap the window to one side of your screen. open a browser and snap that window to the other side of your screen so you can see both windows.
Answers: 2
Computers and Technology, 23.06.2019 14:30
Which of the following would not be considered a pc? a. mainframe b. desktop c. tablet pc d. laptop
Answers: 2
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