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Getting started (shown on flowchart) • Store the string 'westminster in a variable called secret.
Set variable turns to 6 (subtract 1 from turns each time the player takes a guess).
Store an empty string in a variable called guesses (to store a string of all the guesses entered
by the player).
• Display introduction:
o Print a message that announces the start of the guess the word game.
Print the number of turns the player has.
Print the letters in the secret word replaced by a dash (underscore).
Hint: In Python the * operator can be used to performs repetition on strings.

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Getting started (shown on flowchart) • Store the string 'westminster in a variable called secret.
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