subject

Write a class named GessGame for playing an abstract board game called Gess. Rules below. Note that when a piece's move causes it to overlap stones, any stones covered by the footprint get removed, not just those covered by one of the piece's stones. It is not legal to make a move that leaves you without a ring. It's possible for a player to have more than one ring. A player doesn't lose until they have no remaining rings. Locations on the board will be specified using columns labeled a-t and rows labeled 1-20, with row 1 being the Black side and row 20 the White side. The actual board is only columns b-s and rows 2-19. The center of the piece being moved must stay within those boundaries. An edge of the piece may go into columns a or t, or rows 1 or 20, but any pieces there are removed at the end of the move. Black goes first. Probably the easiest way of representing the board is to use a list of lists. You're not required to print the board, but you will probably find it very useful for testing purposes. Your GessGame class must include the following:An init method that initializes any data members. A method called get_game_state that takes no parameters and returns 'UNFINISHED', 'BLACK_WON' or 'WHITE_WON'.A method called resign_game that lets the current player concede the game, giving the other player the win. A method called make_move that takes two parameters - strings that represent the center square of the piece being moved and the desired new location of the center square. For example, make_move('b6', 'e9'). If the indicated move is not legal for the current player, or if the game has already been won, then it should just return False. Otherwise it should make the indicated move, remove any captured stones, update the game state if necessary, update whose turn it is, and return True. Feel free to add whatever other classes, methods, or data members you want. All data members must be private. Whether you think of the array indices as being [row][column] or [column][row] doesn't matter as long as you're consistent. Here's a very simple example of how the class could be used:game = GessGame()move_result = game. make_move('e3', 'e6')game. make_move('e14', 'g14')state = game. get_game_state()game. resign_game()The file must be named: GessGame. py

ansver
Answers: 2

Another question on Computers and Technology

question
Computers and Technology, 22.06.2019 09:40
Sarah is having a hard time finding a template for her advertising business that she may be able to use at a later date and also make it available to her colleagues
Answers: 1
question
Computers and Technology, 22.06.2019 10:30
Aconstruction company is creating a powerpoint presentation describing how they calculate costs during each construction step. they plan to email this presentation to clients. the individual clients will be watching the presentation slide show on their own personal computers. what is the most important formatting step the company should take to make the text readable and pleasing to the eye?
Answers: 2
question
Computers and Technology, 23.06.2019 00:30
Which of the following would you find on a network
Answers: 3
question
Computers and Technology, 23.06.2019 11:00
What is the name of the sound effect that danny hears
Answers: 1
You know the right answer?
Write a class named GessGame for playing an abstract board game called Gess. Rules below. Note that...
Questions
question
Social Studies, 10.12.2020 01:00
question
Mathematics, 10.12.2020 01:00
question
Mathematics, 10.12.2020 01:00
question
Chemistry, 10.12.2020 01:00
Questions on the website: 13722362