subject

Class secretType { public: static int count; static int z; secretType(); secretType(int a); void print(); static void incrementY(); private: int x; static int y; }; secretType::secretType() { x = 1; } secretType::secretType(int a) { x = a; } void secretType::print() { cout << "x = " << x << ", y = " << y << "z = " << z << ", count = " << count << endl; } static void secretType::incrementY() { y++;}. Which of the following statements correctly creates the object mySecret of type secretType and sets the value of the member variable x to 9?a. secretType mySecret(9).b. mySecret = secretType(9).c. secretType = mySecret(9).d. secretType(9).mySecret.

ansver
Answers: 2

Another question on Computers and Technology

question
Computers and Technology, 21.06.2019 22:00
Business professionals of america, and future business leaders of america – phi beta lambda are both open to business students at which levels? check all that apply. elementary school middle school high school college
Answers: 1
question
Computers and Technology, 22.06.2019 10:00
According to alisa miller foreign news bureaus
Answers: 3
question
Computers and Technology, 24.06.2019 15:30
What is the function of compilers and interpreters? how does a compiler differ from an interpreter?
Answers: 2
question
Computers and Technology, 24.06.2019 17:40
This assignment continues work on the online booking facility introduced at the end of chapter- 10. the work will be continued in the assignments for chapters 14 and 15 (a) assume that you will produce your online booking facility using an agile approach. i. suggest the kind of user research you would like to conduct for your product before iteration cycles begin. ii prioritize the requirements for your product according to business value, i.e which requirements are likely to provide the greatest business benefit, and sketch out the ux design work you would expect to undertake during the first four iteration cycles, i.e. cycle 0, and cycles 1 to 3. (b) using one of the mockup tools introduced above, generate a mockup of your product's landing page, as developed in the assignment for chapter-11 (c) using one of the patterns websites listed previously, identify suitable interaction patterns for elements of your product, and develop a software-based prototype that incorporates all the feedback and the results of the user experience mapping achieved at the end of chapter-11. if you do not have experience in using any of these, create a few html web pages to represent the basic structure of your website
Answers: 2
You know the right answer?
Class secretType { public: static int count; static int z; secretType(); secretType(int a); void pri...
Questions
question
History, 08.07.2019 03:30
question
Mathematics, 08.07.2019 03:30
question
Biology, 08.07.2019 03:30
question
Mathematics, 08.07.2019 03:30
question
Mathematics, 08.07.2019 03:30
Questions on the website: 13722362