Computers and Technology, 22.04.2020 04:18 plug30
Make sure that your class header specifies that RandomPlayer inherits from Player. Because all of the attributes of a RandomPlayer are inherited from Player, you will not need to define a constructor for this class. Rather, we can just use the constructor that is inherited from Player. Write a method next_move(self, b) that overrides (i. e., replaces) the next_move method that is inherited from Player. Rather than asking the user for the next move, this version of next_move should choose at random from the columns in the board b that are not yet full, and return the index of that randomly selected column. You may assume that this method will only be called in cases in which there is at least one available column.
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Computers and Technology, 22.06.2019 17:30
Ou listened to a song on your computer. did you use hardware or software?
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Computers and Technology, 22.06.2019 22:00
What is a distinguishing feature of today’s graphic application software?) graphic applications are used today on a variety of devices, including touch-screen kiosks and mobile phones.
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Computers and Technology, 23.06.2019 04:31
Q14 what is most important for you to choose before you build a network? a. private network b. nos c. network media d. network protocol e. directory service
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Make sure that your class header specifies that RandomPlayer inherits from Player. Because all of th...
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