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Playing cards are used in many computer games, including versions of such classics as solitaire, hearts, and poker. Design a Card class that contains a character data field to hold a suit (s for spades, h for hearts, d for diamonds, or c for clubs) and an integer data field for a value from 1 to 13. (When you learn more about string handling in the chapter "Characters, Strings, and the StringBuilder," you can modify the class to hold words for the suits, such as spades or hearts, as well as words for some of the values—for example, ace or king.) Include get and set methods for each field. Save the class as Card. java.

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