Computers and Technology, 27.06.2019 02:30 sidney2602
23 select the correct answer. if programmers cannot write an algorithm because the problem is too complex, which methodology can they use to reach an approximate solution? a. flowcharts b. heuristics c. artificial intelligence d. machine language e. assembly language
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Computers and Technology, 22.06.2019 01:30
Consider the following statements: #include #include class temporary { private: string description; double first; double second; public: temporary(string = "", double = 0.0, double = 0.0); void set(string, double, double); double manipulate(); void get(string& , double& , double& ); void setdescription(string); void setfirst(double); void setsecond(double); }; write the definition of the member function set() so that the instance variables are set according to the parameters. write the definition of the constructor so that it initializes the instance variables using the function set() write the definition of the member function manipulate() that returns a decimal number (double) as follows: if the value of description is "rectangle", it returns first * second if the value of description is "circle" it returns the area of a circle with radius first if the value of description is "cylinder" it returns the volume of a cylinder with radius first and height second. hint: the volume of a cylinder is simply the area of the circle at the base times the height. if the value of description is "sphere" it returns the volume of the sphere with radius first. otherwise it returns -1.0;
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Computers and Technology, 22.06.2019 09:30
What are the steps involved in accepting all the changes in a document? arrange these in order click edit. click accept or reject. click changes. click accept all.
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Computers and Technology, 22.06.2019 11:10
Look at the far left lane in the picture. explain what the red car is doing and what it needs to do to travel safely.
Answers: 2
Computers and Technology, 22.06.2019 20:00
What is the term for water wave that is created by an underwater earthquake
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